[#590] fixed realtime events bind order by adding hooks.PreAdd

This commit is contained in:
Gani Georgiev
2022-09-21 14:41:20 +03:00
parent 9a8c9dd115
commit 954067860c
4 changed files with 40 additions and 13 deletions
+21 -5
View File
@@ -5,18 +5,34 @@ import (
"testing"
)
func TestAdd(t *testing.T) {
func TestAddAndPreAdd(t *testing.T) {
h := Hook[int]{}
if total := len(h.handlers); total != 0 {
t.Fatalf("Expected no handlers, found %d", total)
}
h.Add(func(data int) error { return nil })
h.Add(func(data int) error { return nil })
triggerSequence := ""
if total := len(h.handlers); total != 2 {
t.Fatalf("Expected 2 handlers, found %d", total)
f1 := func(data int) error { triggerSequence += "f1"; return nil }
f2 := func(data int) error { triggerSequence += "f2"; return nil }
f3 := func(data int) error { triggerSequence += "f3"; return nil }
f4 := func(data int) error { triggerSequence += "f4"; return nil }
h.Add(f1)
h.Add(f2)
h.PreAdd(f3)
h.PreAdd(f4)
h.Trigger(1)
if total := len(h.handlers); total != 4 {
t.Fatalf("Expected %d handlers, found %d", 4, total)
}
expectedTriggerSequence := "f4f3f1f2"
if triggerSequence != expectedTriggerSequence {
t.Fatalf("Expected trigger sequence %s, got %s", expectedTriggerSequence, triggerSequence)
}
}